Indie Game Developer
-=-=-=-=-
={ Steel Wool: and Burning Company }=
Follow several teams of heroes and less than heroes through an isolated kingdom on their quests revolving around a realm-wide curse. Seek, engage and capture elusive quarries in an action platformer RPG by switching between characters with unique abilities that tells a personal story of relationships, purpose, and faith.
Engineer, developer and artist for Second Sight, an independent video game company. Part of a small team, responsibilities include:
- Design and implementation of game mechanics in Unity
- Research and integration of tools to improve workflow and team efficiency
- Creation of 2D and 3D game assets and animations
Animated game assets in engine on collaborative mobile game. Received and applied feedback from peers and established professionals in the field regarding game loop and marketability. Mentored and documented work flow for future interns working on this game.